package com.hypixel.hytale.protocol.packets.asseteditor;

import com.hypixel.hytale.protocol.Packet;
import com.hypixel.hytale.protocol.io.ValidationResult;
import io.netty.buffer.ByteBuf;
import java.util.Objects;
import javax.annotation.Nonnull;

public class AssetEditorUpdateSecondsPerGameDay implements Packet {
   public static final int PACKET_ID = 353;
   public static final boolean IS_COMPRESSED = false;
   public static final int NULLABLE_BIT_FIELD_SIZE = 0;
   public static final int FIXED_BLOCK_SIZE = 8;
   public static final int VARIABLE_FIELD_COUNT = 0;
   public static final int VARIABLE_BLOCK_START = 8;
   public static final int MAX_SIZE = 8;
   public int daytimeDurationSeconds;
   public int nighttimeDurationSeconds;

   @Override
   public int getId() {
      return 353;
   }

   public AssetEditorUpdateSecondsPerGameDay() {
   }

   public AssetEditorUpdateSecondsPerGameDay(int daytimeDurationSeconds, int nighttimeDurationSeconds) {
      this.daytimeDurationSeconds = daytimeDurationSeconds;
      this.nighttimeDurationSeconds = nighttimeDurationSeconds;
   }

   public AssetEditorUpdateSecondsPerGameDay(@Nonnull AssetEditorUpdateSecondsPerGameDay other) {
      this.daytimeDurationSeconds = other.daytimeDurationSeconds;
      this.nighttimeDurationSeconds = other.nighttimeDurationSeconds;
   }

   @Nonnull
   public static AssetEditorUpdateSecondsPerGameDay deserialize(@Nonnull ByteBuf buf, int offset) {
      AssetEditorUpdateSecondsPerGameDay obj = new AssetEditorUpdateSecondsPerGameDay();
      obj.daytimeDurationSeconds = buf.getIntLE(offset + 0);
      obj.nighttimeDurationSeconds = buf.getIntLE(offset + 4);
      return obj;
   }

   public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset) {
      return 8;
   }

   @Override
   public void serialize(@Nonnull ByteBuf buf) {
      buf.writeIntLE(this.daytimeDurationSeconds);
      buf.writeIntLE(this.nighttimeDurationSeconds);
   }

   @Override
   public int computeSize() {
      return 8;
   }

   public static ValidationResult validateStructure(@Nonnull ByteBuf buffer, int offset) {
      return buffer.readableBytes() - offset < 8 ? ValidationResult.error("Buffer too small: expected at least 8 bytes") : ValidationResult.OK;
   }

   public AssetEditorUpdateSecondsPerGameDay clone() {
      AssetEditorUpdateSecondsPerGameDay copy = new AssetEditorUpdateSecondsPerGameDay();
      copy.daytimeDurationSeconds = this.daytimeDurationSeconds;
      copy.nighttimeDurationSeconds = this.nighttimeDurationSeconds;
      return copy;
   }

   @Override
   public boolean equals(Object obj) {
      if (this == obj) {
         return true;
      } else {
         return !(obj instanceof AssetEditorUpdateSecondsPerGameDay other)
            ? false
            : this.daytimeDurationSeconds == other.daytimeDurationSeconds && this.nighttimeDurationSeconds == other.nighttimeDurationSeconds;
      }
   }

   @Override
   public int hashCode() {
      return Objects.hash(this.daytimeDurationSeconds, this.nighttimeDurationSeconds);
   }
}
