docs: update documentation; patch ChangeActiveSlotInteraction

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luk
2026-02-03 16:44:06 +00:00
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16 changed files with 531 additions and 472 deletions

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# Asset System
The Hytale asset system manages game assets including blocks, items, models, sounds, particles, and more. This guide covers how to work with assets and create custom content.
The Hytale asset system manages game assets including blocks, items, models, sounds, particles, and more. This guide
covers how to work with assets and create custom content.
## Overview
@@ -38,19 +39,19 @@ Assets are loaded from:
The server supports many built-in asset types located in `server/core/asset/type/`:
| Asset Type | Description |
|------------|-------------|
| `BlockType` | Block definitions (stone, dirt, etc.) |
| `ItemType` | Item definitions |
| `ModelAsset` | 3D model definitions |
| `SoundEvent` | Sound effect definitions |
| `ParticleAsset` | Particle system definitions |
| `WeatherAsset` | Weather type definitions |
| `EnvironmentAsset` | Environment settings |
| `FluidAsset` | Fluid definitions |
| `EntityEffect` | Entity effect definitions |
| `BiomeAsset` | Biome definitions |
| `StructureAsset` | Structure/prefab definitions |
| Asset Type | Description |
|--------------------|---------------------------------------|
| `BlockType` | Block definitions (stone, dirt, etc.) |
| `ItemType` | Item definitions |
| `ModelAsset` | 3D model definitions |
| `SoundEvent` | Sound effect definitions |
| `ParticleAsset` | Particle system definitions |
| `WeatherAsset` | Weather type definitions |
| `EnvironmentAsset` | Environment settings |
| `FluidAsset` | Fluid definitions |
| `EntityEffect` | Entity effect definitions |
| `BiomeAsset` | Biome definitions |
| `StructureAsset` | Structure/prefab definitions |
## Blocks