Files
hytale-server/generated/com/hypixel/hytale/builtin/adventure/farming/interactions/FertilizeSoilInteraction.java
2026-02-17 17:11:46 +00:00

112 lines
5.2 KiB
Java

package com.hypixel.hytale.builtin.adventure.farming.interactions;
import com.hypixel.hytale.builtin.adventure.farming.states.FarmingBlock;
import com.hypixel.hytale.builtin.adventure.farming.states.TilledSoilBlock;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.math.util.ChunkUtil;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.protocol.InteractionState;
import com.hypixel.hytale.protocol.InteractionType;
import com.hypixel.hytale.protocol.WaitForDataFrom;
import com.hypixel.hytale.server.core.entity.InteractionContext;
import com.hypixel.hytale.server.core.inventory.ItemStack;
import com.hypixel.hytale.server.core.modules.block.BlockModule;
import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
import com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.SimpleBlockInteraction;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk;
import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class FertilizeSoilInteraction extends SimpleBlockInteraction {
@Nonnull
public static final BuilderCodec<FertilizeSoilInteraction> CODEC = BuilderCodec.builder(
FertilizeSoilInteraction.class, FertilizeSoilInteraction::new, SimpleBlockInteraction.CODEC
)
.documentation("If the target block is farmable then set it to fertilized.")
.addField(
new KeyedCodec<>("RefreshModifiers", Codec.STRING_ARRAY),
(interaction, refreshModifiers) -> interaction.refreshModifiers = refreshModifiers,
interaction -> interaction.refreshModifiers
)
.build();
protected String[] refreshModifiers;
public FertilizeSoilInteraction() {
}
@Nonnull
@Override
public WaitForDataFrom getWaitForDataFrom() {
return WaitForDataFrom.Server;
}
@Override
protected void interactWithBlock(
@Nonnull World world,
@Nonnull CommandBuffer<EntityStore> commandBuffer,
@Nonnull InteractionType type,
@Nonnull InteractionContext context,
@Nullable ItemStack itemInHand,
@Nonnull Vector3i targetBlock,
@Nonnull CooldownHandler cooldownHandler
) {
int x = targetBlock.getX();
int z = targetBlock.getZ();
long chunkIndex = ChunkUtil.indexChunkFromBlock(x, z);
WorldChunk worldChunkComponent = world.getChunk(chunkIndex);
if (worldChunkComponent == null) {
context.getState().state = InteractionState.Failed;
} else {
Ref<ChunkStore> blockRef = worldChunkComponent.getBlockComponentEntity(x, targetBlock.getY(), z);
if (blockRef == null || !blockRef.isValid()) {
blockRef = BlockModule.ensureBlockEntity(worldChunkComponent, targetBlock.x, targetBlock.y, targetBlock.z);
}
if (blockRef != null && blockRef.isValid()) {
Store<ChunkStore> chunkStore = world.getChunkStore().getStore();
TilledSoilBlock tilledSoilComponent = chunkStore.getComponent(blockRef, TilledSoilBlock.getComponentType());
if (tilledSoilComponent != null && !tilledSoilComponent.isFertilized()) {
tilledSoilComponent.setFertilized(true);
worldChunkComponent.setTicking(x, targetBlock.getY(), z, true);
worldChunkComponent.setTicking(x, targetBlock.getY() + 1, z, true);
} else {
FarmingBlock farmingBlockComponent = chunkStore.getComponent(blockRef, FarmingBlock.getComponentType());
if (farmingBlockComponent == null) {
context.getState().state = InteractionState.Failed;
} else {
Ref<ChunkStore> soilBlockRef = worldChunkComponent.getBlockComponentEntity(x, targetBlock.getY() - 1, z);
if (soilBlockRef != null && soilBlockRef.isValid()) {
tilledSoilComponent = chunkStore.getComponent(soilBlockRef, TilledSoilBlock.getComponentType());
if (tilledSoilComponent != null && !tilledSoilComponent.isFertilized()) {
tilledSoilComponent.setFertilized(true);
worldChunkComponent.setTicking(x, targetBlock.getY() - 1, z, true);
worldChunkComponent.setTicking(x, targetBlock.getY(), z, true);
} else {
context.getState().state = InteractionState.Failed;
}
} else {
context.getState().state = InteractionState.Failed;
}
}
}
} else {
context.getState().state = InteractionState.Failed;
}
}
}
@Override
protected void simulateInteractWithBlock(
@Nonnull InteractionType type, @Nonnull InteractionContext context, @Nullable ItemStack itemInHand, @Nonnull World world, @Nonnull Vector3i targetBlock
) {
}
}