Don't reuse conns with bytes pending from server (#372)
This makes us less likely to try and reuse a closed connection, which produces problems in particular for requests that can't be retried. Fixes #361 Fixes #124
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@@ -148,7 +148,15 @@ impl Stream {
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// Check if the server has closed a stream by performing a one-byte
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// non-blocking read. If this returns EOF, the server has closed the
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// connection: return true. If this returns WouldBlock (aka EAGAIN),
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// connection: return true. If this returns a successful read, there are
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// some bytes on the connection even though there was no inflight request.
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// For plain HTTP streams, that might mean an HTTP 408 was pushed; it
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// could also mean a buggy server that sent more bytes than a response's
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// Content-Length. For HTTPS streams, that might mean a close_notify alert,
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// which is the proper way to shut down an idle stream.
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// Either way, bytes available on the stream before we've made a request
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// means the stream is not usable, so we should discard it.
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// If this returns WouldBlock (aka EAGAIN),
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// that means the connection is still open: return false. Otherwise
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// return an error.
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fn serverclosed_stream(stream: &std::net::TcpStream) -> io::Result<bool> {
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@@ -156,8 +164,13 @@ impl Stream {
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stream.set_nonblocking(true)?;
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let result = match stream.peek(&mut buf) {
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Ok(0) => Ok(true),
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Ok(_) => Ok(false), // TODO: Maybe this should produce an "unexpected response" error
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Ok(n) => {
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debug!(
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"peek on reused connection returned {}, not WouldBlock; discarding",
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n
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);
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Ok(true)
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}
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Err(e) if e.kind() == io::ErrorKind::WouldBlock => Ok(false),
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Err(e) => Err(e),
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};
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@@ -4,6 +4,7 @@ use crate::error::Error;
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use crate::testserver::{read_request, TestServer};
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use std::io::{self, Read, Write};
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use std::net::TcpStream;
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use std::thread;
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use std::time::Duration;
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use super::super::*;
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@@ -17,6 +18,18 @@ fn idle_timeout_handler(mut stream: TcpStream) -> io::Result<()> {
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Ok(())
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}
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// Handler that answers with a simple HTTP response, and times
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// out idle connections after 2 seconds, sending an HTTP 408 response
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fn idle_timeout_handler_408(mut stream: TcpStream) -> io::Result<()> {
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read_request(&stream);
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stream.write_all(b"HTTP/1.1 200 OK\r\nContent-Length: 8\r\n\r\nresponse")?;
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let twosec = Duration::from_secs(2);
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stream.set_read_timeout(Some(twosec))?;
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thread::sleep(twosec);
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stream.write_all(b"HTTP/1.1 408 Request Timeout\r\nContent-Length: 7\r\n\r\ntimeout")?;
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Ok(())
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}
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#[test]
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fn connection_reuse() {
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let testserver = TestServer::new(idle_timeout_handler);
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@@ -44,6 +57,33 @@ fn connection_reuse() {
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assert_eq!(resp.status(), 200);
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}
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#[test]
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fn connection_reuse_with_408() {
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let testserver = TestServer::new(idle_timeout_handler_408);
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let url = format!("http://localhost:{}", testserver.port);
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let agent = Agent::new();
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let resp = agent.get(&url).call().unwrap();
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// use up the connection so it gets returned to the pool
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assert_eq!(resp.status(), 200);
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resp.into_string().unwrap();
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assert!(agent.state.pool.len() > 0);
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// wait for the server to close the connection.
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std::thread::sleep(Duration::from_secs(3));
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// try and make a new request on the pool. this fails
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// when we discover that the TLS connection is dead
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// first when attempting to read from it.
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// Note: This test assumes the second .call() actually
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// pulls from the pool. If for some reason the timed-out
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// connection wasn't in the pool, we won't be testing what
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// we thought we were testing.
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let resp = agent.post(&url).send_string("hello".into()).unwrap();
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assert_eq!(resp.status(), 200);
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}
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#[test]
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fn custom_resolver() {
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use std::io::Read;
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