This adds a source field to keep track of upstream errors and allow
backtraces, plus a URL field to indicate what URL an error was
associated with.
The enum variants we used to use for Error are now part of a new
ErrorKind type. For convenience within ureq, ErrorKinds can be turned
into an Error with `.new()` or `.msg("some additional information")`.
Error acts as a builder, so additional information can be added after
initial construction. For instance, we return a DnsFailed error when
name resolution fails. When that error bubbles up to Request's
`do_call`, Request adds the URL.
Fixes#232.
Doctests run against a normally-built copy of the crate, i.e. one
without #[cfg(test)] set, so we can't use the conditional compilation
feature.
Instead, define a static var that indicates whether the library is
running in test mode or not. For each doctest, insert a hidden call that
sets this var to true. Then, when ureq::agent() is called, it returns a
test_agent instead.
This required moving testserver out of the test mod and into src/, so
that it can be included unconditionally (i.e. when cfg(test) is false).
This PR converts one doctest as an example. If we land this PR, I'll
send a followup to convert the rest.
* Remove Request::build
* All mutations on Request follow builder pattern
The previous `build()` on request was necessary because mutating
functions did not follow a proper builder pattern (taking `&mut self`
instead of `mut self`). With a proper builder pattern, the need for
`.build()` goes away.
* All Request body and call methods consume self
Anything which "executes" the request will now consume the `Request`
to produce a `Result<Response>`.
* Move all config from request to agent builder
Timeouts, redirect config, proxy settings and TLS config are now on
`AgentBuilder`.
* Rename max_pool_connections -> max_idle_connections
* Rename max_pool_connections_per_host -> max_idle_connections_per_host
Consistent internal and external naming.
* Introduce new AgentConfig for static config created by builder.
`Agent` can be seen as having two parts. Static config and a mutable
shared state between all states. The static config goes into
`AgentConfig` and the mutable shared state into `AgentState`.
* Replace all use of `Default` for `new`.
Deriving or implementing `Default` makes for a secondary instantiation
API. It is useful in some cases, but gets very confusing when there
is both `new` _and_ a `Default`. It's especially devious for derived
values where a reasonable default is not `0`, `false` or `None`.
* Remove feature native_tls, we want only native rustls.
This feature made for very clunky handling throughout the code. From a
security point of view, it's better to stick with one single TLS API.
Rustls recently got an official audit (very positive).
https://github.com/ctz/rustls/tree/master/audit
Rustls deliberately omits support for older, insecure TLS such as TLS
1.1 or RC4. This might be a problem for a user of ureq, but on balance
not considered important enough to keep native_tls.
* Remove auth and support for basic auth.
The API just wasn't enough. A future reintroduction should at least
also provide a `Bearer` mechanism and possibly more.
* Rename jar -> cookie_store
* Rename jar -> cookie_tin
Just make some field names sync up with the type.
* Drop "cookies" as default feature
The need for handling cookies is probably rare, let's not enable it by
default.
* Change all feature checks for "cookie" to "cookies"
The outward facing feature is "cookies" and I think it's better form
that the code uses the official feature name instead of the optional
library "cookies".
* Keep `set` on Agent level as well as AgentBuilder.
The idea is that an auth exchange might result in a header that need
to be set _after_ the agent has been built.
This is a step towards allowing our tests to run without network access,
which will make them more resilient and faster.
Replace the URL in one instance of an HTTPS test that didn't need HTTPS.
This deprecates timeout_read() and timeout_write() in favor of
timeout(). The new timeout method on Request takes a Duration instead
of a number of milliseconds, and is measured against overall request
time, not per-read time.
Once a request is started, the timeout is turned into a deadline
specific to that call. The deadline is used in conjunction with the
new DeadlineStream class, which sets a timeout on each read according
to the remaining time for the request. Once the request is done,
the DeadlineStream is unwrapped via .into::<Stream>() to become
an undecorated Stream again for return to the pool. Timeouts on the
stream are unset at this point.
Still to be done:
Add a setting on Agent for default timeout.
Change header-writing code to apply overall deadline rather than
per-write timeout.
Fixes#28.