Idiomatic rust organizes unit tests into `mod tests { }` blocks
using conditional compilation `[cfg(test)]` to decide whether to
compile the code in that block.
This commit moves "bare" test functions into such blocks, and puts
the block at the bottom of respective file.
Previously, using `.send()` on `Request` would require to set either the
Transfer-Encoding or the Content-Length header.
In an effort to provide better ergonomics for this library and to avoid
making users fall in a not-so obvious pitfall, the library should build a
valid Request without asking the user to mess around with the headers.
This commit attempts to fix this issue: if the user use `.send()` to
provide an unknown sized reader, the chunked Transfer-Encoding will be
used. Of course, there are prior checks to ensure we do not override the
user wish, like if the user already set a Content-Length or a
Transfer-Encoding.
This commit fix an edge case where the Content-Length would not be
automatically set if the Transfer-Encoding is set but not chunked.
This also reverts a change to send_body that was originally added to
return the number of bytes written. It's no longer needed now that we
check the size of the reader in advance.
Fixes#76.
This removes the necessity to take the result of Response::into_json and
having to convert it into a struct by using serde_json::from_value
This adds no new dependencies since serde_json already depends on serde.
Users of ureq will have to include `serde_derive` either by importing it
directly or by using serde with the `derive` feature, unless they want to
manually implement `Deserialize` on their structs.
This implementation improves over chunked_transfer's Encoder + io::copy
with the following performance optimizations:
1) It avoid copying memory
2) chunked_transfer's Encoder issues 4 separate write() per chunk.
This is costly overhead. Instead, we do a single write() per chunk
The measured benefit on a Linux machine is a 50% reduction in CPU usage
on a https connection.
This is not a perfect solution. It works as long as we are not sending
any body bytes. We discover the error first when attempting to read
the response status line. That means we discover the error after
sending body bytes. To be able to re-send the body, we would need to
introduce a buffer to be able to replay the body on the next
request. We don't currently do that.