* Response: build reader at construction time
* Remove unwrapping/rewrapping DeadlineStream
* Let into_reader() provide Sync + 'static
* Prebuffer Vec use known capacity
Co-authored-by: Martin Algesten <martin@algesten.se>
Previously, ReadWrite had methods `is_poolable` and `written_bytes`, which
were solely for the use of unittests.
This replaces `written_bytes` and `TestStream` with a `struct Recorder`
that implements `ReadWrite` and allows unittests to access its recorded
bytes via an `Arc<Mutex<Vec<u8>>>`. It eliminates `is_poolable`; it's fine
to pool a Stream of any kind.
The new `Recorder` also has some convenience methods that abstract away
boilerplate code from many of our unittests.
I got rid of `Stream::from_vec` and `Stream::from_vec_poolable` because
they depended on `TestStream`. They've been replaced by `NoopStream` for
the pool.rs tests, and `ReadOnlyStream` for constructing `Response`s from
`&str` and some test cases.
This fixes an issue where requests with a deadline would do a syscall
on every read, rather than pulling from the buffer. Fixes a problem
reported in #506 where `resp.into_json()` was unnecessarily slow.
If the user reads exactly the number of bytes in the response, then
drops the Read object, streams will never get returned to the pool since
the user never triggered a read past the end of the LimitedRead.
This fixes that by making PoolReturnRead aware of the level below it, so
it can ask if a stream is "done" without actually doing a read.
Also, a refactorign:
Previously, Response contained an Option<Box<Unit>> because the testing
method `from_str()` would construct a Response with no associated Unit.
However, this increased code complexity with no corresponding test
benefit. Instead, construct a fake Unit in from_str().
Also, instead of taking an `Option<Box<Unit>>`, PoolReturnRead now takes
a URL (to figure out host and port for the PoolKey) and an &Agent where
it will return the stream. This cuts interconnectedness somewhat:
PoolReturnRead doesn't need to know about Unit anymore.
3rd party TLS connections are currently required to provide a Sync
guarantee. Since ureq will only ever use the connection on a single
thread, this is not necessary.
The reason we end up with this bound is because we want Response and
Error to be Sync, in which case Rust's automatic inferral of Sync
fails.
This change "masks" the Stream in a wrapper making it Sync.
Close#474
Tests use `Response::as_write_vec` to inspect the outgoing HTTP/1.1
request line and headers. The current version has two problems:
1. Called `as_write_vec` when it actually returns a `&[u8]`.
2. Inspects/uses the `Response::stream` without consuming `Response`.
The first problem is trivial, but the second is subtle. Currently all
calls on `Response` that works with the internal `Response::stream`
consumes `self` (`into_string`, `into_reader`).
`Response` is by itself `Send + Sync`, and must be so because the
nested Stream is `Read + Write + Send + Sync`. However for
implementors of `TLSStream`, it would be nice to relax the `Sync`
requirement.
Assumption: If all fields in Response are `Sync` except
`Response::stream`, but any access to `stream` consumes `Response`, we
can consider the entire `Response` `Sync`.
This assumption can help us relax the `TlsStream` `Sync` requirement
in a later PR.
This makes us less likely to try and reuse a closed connection, which
produces problems in particular for requests that can't be retried.
Fixes#361Fixes#124
This was triggering for errors like InvalidCertificate and giving the
message "Sometimes this means the host doesn't support any of the same
ciphersuites as rustls, or doesn't support TLS 1.2 and above," which is
confusing in that situation.
For now, offer no specialized error. I'd like to come back when I find
more time and restore this, but only for the error cases where it's
useful.
Change "Bad" to "Invalid" in error names, mimicking io::Error::ErrorKind.
Change InvalidProxyCreds to ProxyUnauthorized.
Change DnsFailed to just Dns (the fact that there was a failure is implicit
in the fact that this was an error).
Stream now has an `Inner` enum, and wraps an instance of that enum in a
BufReader. This allows Stream itself to implement BufRead trivially, and
simplify some of the match dispatching. Having Stream implement BufRead
means we can make use of `read_line` instead of our own `read_next_line`
(not done in this PR yet).
Also, removes the `Cursor` variant of the Inner enum in favor of using
the `Test` variant everywhere, since it's strictly more powerful.
This adds a source field to keep track of upstream errors and allow
backtraces, plus a URL field to indicate what URL an error was
associated with.
The enum variants we used to use for Error are now part of a new
ErrorKind type. For convenience within ureq, ErrorKinds can be turned
into an Error with `.new()` or `.msg("some additional information")`.
Error acts as a builder, so additional information can be added after
initial construction. For instance, we return a DnsFailed error when
name resolution fails. When that error bubbles up to Request's
`do_call`, Request adds the URL.
Fixes#232.
* Remove Request::build
* All mutations on Request follow builder pattern
The previous `build()` on request was necessary because mutating
functions did not follow a proper builder pattern (taking `&mut self`
instead of `mut self`). With a proper builder pattern, the need for
`.build()` goes away.
* All Request body and call methods consume self
Anything which "executes" the request will now consume the `Request`
to produce a `Result<Response>`.
* Move all config from request to agent builder
Timeouts, redirect config, proxy settings and TLS config are now on
`AgentBuilder`.
* Rename max_pool_connections -> max_idle_connections
* Rename max_pool_connections_per_host -> max_idle_connections_per_host
Consistent internal and external naming.
* Introduce new AgentConfig for static config created by builder.
`Agent` can be seen as having two parts. Static config and a mutable
shared state between all states. The static config goes into
`AgentConfig` and the mutable shared state into `AgentState`.
* Replace all use of `Default` for `new`.
Deriving or implementing `Default` makes for a secondary instantiation
API. It is useful in some cases, but gets very confusing when there
is both `new` _and_ a `Default`. It's especially devious for derived
values where a reasonable default is not `0`, `false` or `None`.
* Remove feature native_tls, we want only native rustls.
This feature made for very clunky handling throughout the code. From a
security point of view, it's better to stick with one single TLS API.
Rustls recently got an official audit (very positive).
https://github.com/ctz/rustls/tree/master/audit
Rustls deliberately omits support for older, insecure TLS such as TLS
1.1 or RC4. This might be a problem for a user of ureq, but on balance
not considered important enough to keep native_tls.
* Remove auth and support for basic auth.
The API just wasn't enough. A future reintroduction should at least
also provide a `Bearer` mechanism and possibly more.
* Rename jar -> cookie_store
* Rename jar -> cookie_tin
Just make some field names sync up with the type.
* Drop "cookies" as default feature
The need for handling cookies is probably rare, let's not enable it by
default.
* Change all feature checks for "cookie" to "cookies"
The outward facing feature is "cookies" and I think it's better form
that the code uses the official feature name instead of the optional
library "cookies".
* Keep `set` on Agent level as well as AgentBuilder.
The idea is that an auth exchange might result in a header that need
to be set _after_ the agent has been built.
This feature was broken in #67, which reset timeouts on the
stream before passing it to set_stream.
As part of this change, refactor the internal storage of
timeouts on the Request object to use Option<Duration>.
Remove the deadline field on Response. It wasn't used. The
deadline field on unit was used instead.
Add a unittest.
Gets rid of synthetic_error, and makes the various send_* methods return `Result<Response, Error>`.
Introduces a new error type "HTTP", which represents an error due to status codes 4xx or 5xx.
The HTTP error type contains a boxed Response, so users can read the actual response if they want.
Adds an `error_for_status` setting to disable the functionality of treating 4xx and 5xx as errors.
Adds .unwrap() to a lot of tests.
Fixes#128.