Files
ureq/src/agent.rs
Jacob Hoffman-Andrews 4b95d4d29e Cookie refactor
2020-09-28 22:41:29 -07:00

372 lines
11 KiB
Rust

#[cfg(feature = "cookie")]
use cookie::{Cookie, CookieJar};
use std::sync::Arc;
use std::sync::Mutex;
use crate::header::{self, Header};
use crate::pool::ConnectionPool;
use crate::request::Request;
use crate::resolve::ArcResolver;
/// Agents keep state between requests.
///
/// By default, no state, such as cookies, is kept between requests.
/// But by creating an agent as entry point for the request, we
/// can keep a state.
///
/// ```
/// let agent = ureq::agent();
///
/// let auth = agent
/// .post("/login")
/// .auth("martin", "rubbermashgum")
/// .call(); // blocks. puts auth cookies in agent.
///
/// if !auth.ok() {
/// println!("Noes!");
/// }
///
/// let secret = agent
/// .get("/my-protected-page")
/// .call(); // blocks and waits for request.
///
/// if !secret.ok() {
/// println!("Wot?!");
/// }
///
/// println!("Secret is: {}", secret.into_string().unwrap());
/// ```
#[derive(Debug, Default, Clone)]
pub struct Agent {
/// Copied into each request of this agent.
pub(crate) headers: Vec<Header>,
/// Reused agent state for repeated requests from this agent.
pub(crate) state: Arc<Mutex<AgentState>>,
}
/// Container of the state
///
/// *Internal API*.
#[derive(Debug, Default)]
pub(crate) struct AgentState {
/// Reused connections between requests.
pub(crate) pool: ConnectionPool,
/// Cookies saved between requests.
/// Invariant: All cookies must have a nonempty domain and path.
#[cfg(feature = "cookie")]
pub(crate) jar: CookieJar,
pub(crate) resolver: ArcResolver,
}
impl AgentState {
fn new() -> Self {
Self::default()
}
pub fn pool(&mut self) -> &mut ConnectionPool {
&mut self.pool
}
}
impl Agent {
/// Creates a new agent. Typically you'd use [`ureq::agent()`](fn.agent.html) to
/// do this.
///
/// ```
/// let agent = ureq::Agent::new()
/// .set("X-My-Header", "Foo") // present on all requests from this agent
/// .build();
///
/// agent.get("/foo");
/// ```
pub fn new() -> Agent {
Default::default()
}
/// Create a new agent after treating it as a builder.
/// This actually clones the internal state to a new one and instantiates
/// a new connection pool that is reused between connects.
pub fn build(&self) -> Self {
Agent {
headers: self.headers.clone(),
state: Arc::new(Mutex::new(AgentState::new())),
}
}
/// Set a header field that will be present in all requests using the agent.
///
/// ```
/// let agent = ureq::agent()
/// .set("X-API-Key", "foobar")
/// .set("Accept", "text/plain")
/// .build();
///
/// let r = agent
/// .get("/my-page")
/// .call();
///
/// if r.ok() {
/// println!("yay got {}", r.into_string().unwrap());
/// } else {
/// println!("Oh no error!");
/// }
/// ```
pub fn set(&mut self, header: &str, value: &str) -> &mut Agent {
header::add_header(&mut self.headers, Header::new(header, value));
self
}
/// Basic auth that will be present in all requests using the agent.
///
/// ```
/// let agent = ureq::agent()
/// .auth("martin", "rubbermashgum")
/// .build();
///
/// let r = agent
/// .get("/my_page")
/// .call();
/// println!("{:?}", r);
/// ```
pub fn auth(&mut self, user: &str, pass: &str) -> &mut Agent {
let pass = basic_auth(user, pass);
self.auth_kind("Basic", &pass)
}
/// Auth of other kinds such as `Digest`, `Token` etc, that will be present
/// in all requests using the agent.
///
/// ```
/// // sets a header "Authorization: token secret"
/// let agent = ureq::agent()
/// .auth_kind("token", "secret")
/// .build();
///
/// let r = agent
/// .get("/my_page")
/// .call();
/// ```
pub fn auth_kind(&mut self, kind: &str, pass: &str) -> &mut Agent {
let value = format!("{} {}", kind, pass);
self.set("Authorization", &value);
self
}
/// Request by providing the HTTP verb such as `GET`, `POST`...
///
/// ```
/// let agent = ureq::agent();
///
/// let r = agent
/// .request("GET", "/my_page")
/// .call();
/// println!("{:?}", r);
/// ```
pub fn request(&self, method: &str, path: &str) -> Request {
Request::new(&self, method.into(), path.into())
}
/// Sets the maximum number of connections allowed in the connection pool.
/// By default, this is set to 100. Setting this to zero would disable
/// connection pooling.
///
/// ```
/// let agent = ureq::agent();
/// agent.set_max_pool_connections(200);
/// ```
pub fn set_max_pool_connections(&self, max_connections: usize) {
let mut state = self.state.lock().unwrap();
state.pool.set_max_idle_connections(max_connections);
}
/// Sets the maximum number of connections per host to keep in the
/// connection pool. By default, this is set to 1. Setting this to zero
/// would disable connection pooling.
///
/// ```
/// let agent = ureq::agent();
/// agent.set_max_pool_connections_per_host(10);
/// ```
pub fn set_max_pool_connections_per_host(&self, max_connections: usize) {
let mut state = self.state.lock().unwrap();
state
.pool
.set_max_idle_connections_per_host(max_connections);
}
/// Configures a custom resolver to be used by this agent. By default,
/// address-resolution is done by std::net::ToSocketAddrs. This allows you
/// to override that resolution with your own alternative. Useful for
/// testing and special-cases like DNS-based load balancing.
///
/// A `Fn(&str) -> io::Result<Vec<SocketAddr>>` is a valid resolver,
/// passing a closure is a simple way to override. Note that you might need
/// explicit type `&str` on the closure argument for type inference to
/// succeed.
/// ```
/// use std::net::ToSocketAddrs;
///
/// let mut agent = ureq::agent();
/// agent.set_resolver(|addr: &str| match addr {
/// "example.com" => Ok(vec![([127,0,0,1], 8096).into()]),
/// addr => addr.to_socket_addrs().map(Iterator::collect),
/// });
/// ```
pub fn set_resolver(&mut self, resolver: impl crate::Resolver + 'static) -> &mut Self {
self.state.lock().unwrap().resolver = resolver.into();
self
}
/// Gets a cookie in this agent by name. Cookies are available
/// either by setting it in the agent, or by making requests
/// that `Set-Cookie` in the agent.
///
/// ```
/// let agent = ureq::agent();
///
/// agent.get("http://www.google.com").call();
///
/// assert!(agent.cookie("NID").is_some());
/// ```
#[cfg(feature = "cookie")]
pub fn cookie(&self, name: &str) -> Option<Cookie<'static>> {
let state = self.state.lock().unwrap();
state.jar.get(name).cloned()
}
/// Set a cookie in this agent.
///
/// ```
/// let agent = ureq::agent();
///
/// let cookie = ureq::Cookie::build("name", "value")
/// .domain("example.com")
/// .path("/")
/// .secure(true)
/// .finish();
/// agent.set_cookie(cookie);
/// ```
#[cfg(feature = "cookie")]
pub fn set_cookie(&self, cookie: Cookie<'static>) {
if cookie.domain().is_none() {
return;
}
let mut cookie = cookie.clone();
if cookie.path().is_none() {
cookie.set_path("/");
}
let mut state = self.state.lock().unwrap();
state.jar.add_original(cookie);
}
/// Make a GET request from this agent.
pub fn get(&self, path: &str) -> Request {
self.request("GET", path)
}
/// Make a HEAD request from this agent.
pub fn head(&self, path: &str) -> Request {
self.request("HEAD", path)
}
/// Make a POST request from this agent.
pub fn post(&self, path: &str) -> Request {
self.request("POST", path)
}
/// Make a PUT request from this agent.
pub fn put(&self, path: &str) -> Request {
self.request("PUT", path)
}
/// Make a DELETE request from this agent.
pub fn delete(&self, path: &str) -> Request {
self.request("DELETE", path)
}
/// Make a TRACE request from this agent.
pub fn trace(&self, path: &str) -> Request {
self.request("TRACE", path)
}
/// Make a OPTIONS request from this agent.
pub fn options(&self, path: &str) -> Request {
self.request("OPTIONS", path)
}
/// Make a CONNECT request from this agent.
pub fn connect(&self, path: &str) -> Request {
self.request("CONNECT", path)
}
/// Make a PATCH request from this agent.
pub fn patch(&self, path: &str) -> Request {
self.request("PATCH", path)
}
}
pub(crate) fn basic_auth(user: &str, pass: &str) -> String {
let safe = match user.find(':') {
Some(idx) => &user[..idx],
None => user,
};
base64::encode(&format!("{}:{}", safe, pass))
}
#[cfg(test)]
mod tests {
use super::*;
use std::thread;
///////////////////// AGENT TESTS //////////////////////////////
#[test]
fn agent_implements_send() {
let mut agent = Agent::new();
thread::spawn(move || {
agent.set("Foo", "Bar");
});
}
#[test]
#[cfg(any(feature = "tls", feature = "native-tls"))]
fn agent_pool() {
use std::io::Read;
let agent = crate::agent();
let url = "https://ureq.s3.eu-central-1.amazonaws.com/sherlock.txt";
// req 1
let resp = agent.get(url).call();
assert!(resp.ok());
let mut reader = resp.into_reader();
let mut buf = vec![];
// reading the entire content will return the connection to the pool
reader.read_to_end(&mut buf).unwrap();
fn poolsize(agent: &Agent) -> usize {
let mut state = agent.state.lock().unwrap();
state.pool().len()
}
assert_eq!(poolsize(&agent), 1);
// req 2 should be done with a reused connection
let resp = agent.get(url).call();
assert!(resp.ok());
assert_eq!(poolsize(&agent), 0);
let mut reader = resp.into_reader();
let mut buf = vec![];
reader.read_to_end(&mut buf).unwrap();
}
//////////////////// REQUEST TESTS /////////////////////////////
#[test]
fn request_implements_send() {
let agent = Agent::new();
let mut request = Request::new(&agent, "GET".to_string(), "/foo".to_string());
thread::spawn(move || {
request.set("Foo", "Bar");
});
}
}