Some users might prefer to handle all HTTP responses as Response regardless of status code.
449 lines
15 KiB
Rust
449 lines
15 KiB
Rust
#![forbid(unsafe_code)]
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#![warn(clippy::all)]
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//! A simple, safe HTTP client.
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//!
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//! Ureq's first priority is being easy for you to use. It's great for
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//! anyone who wants a low-overhead HTTP client that just gets the job done. Works
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//! very well with HTTP APIs. Its features include cookies, JSON, HTTP proxies,
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//! HTTPS, and charset decoding.
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//!
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//! Ureq is in pure Rust for safety and ease of understanding. It avoids using
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//! `unsafe` directly. It [uses blocking I/O][blocking] instead of async I/O, because that keeps
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//! the API simple and and keeps dependencies to a minimum. For TLS, ureq uses
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//! [rustls].
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//!
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//! Version 2.0.0 was released recently and changed some APIs. See the [changelog] for details.
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//!
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//! [blocking]: #blocking-io-for-simplicity
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//! [changelog]: https://github.com/algesten/ureq/blob/master/CHANGELOG.md
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//!
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//!
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//! ## Usage
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//!
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//! In its simplest form, ureq looks like this:
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//!
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//! ```rust
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//! fn main() -> Result<(), ureq::Error> {
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//! # ureq::is_test(true);
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//! let body: String = ureq::get("http://example.com")
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//! .set("Example-Header", "header value")
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//! .call()?
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//! .into_string()?;
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//! Ok(())
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//! }
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//! ```
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//!
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//! For more involved tasks, you'll want to create an [Agent]. An Agent
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//! holds a connection pool for reuse, and a cookie store if you use the
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//! "cookies" feature. An Agent can be cheaply cloned due to an internal
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//! [Arc](std::sync::Arc) and all clones of an Agent share state among each other. Creating
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//! an Agent also allows setting options like the TLS configuration.
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//!
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//! ```no_run
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//! # fn main() -> std::result::Result<(), ureq::Error> {
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//! # ureq::is_test(true);
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//! use ureq::{Agent, AgentBuilder};
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//! use std::time::Duration;
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//!
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//! let agent: Agent = ureq::AgentBuilder::new()
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//! .timeout_read(Duration::from_secs(5))
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//! .timeout_write(Duration::from_secs(5))
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//! .build();
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//! let body: String = agent.get("http://example.com/page")
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//! .call()?
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//! .into_string()?;
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//!
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//! // Reuses the connection from previous request.
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//! let response: String = agent.put("http://example.com/upload")
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//! .set("Authorization", "example-token")
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//! .call()?
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//! .into_string()?;
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//! # Ok(())
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//! # }
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//! ```
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//!
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//! Ureq supports sending and receiving json, if you enable the "json" feature:
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//!
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//! ```rust
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//! # #[cfg(feature = "json")]
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//! # fn main() -> std::result::Result<(), ureq::Error> {
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//! # ureq::is_test(true);
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//! // Requires the `json` feature enabled.
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//! let resp: String = ureq::post("http://myapi.example.com/ingest")
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//! .set("X-My-Header", "Secret")
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//! .send_json(ureq::json!({
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//! "name": "martin",
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//! "rust": true
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//! }))?
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//! .into_string()?;
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//! # Ok(())
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//! # }
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//! # #[cfg(not(feature = "json"))]
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//! # fn main() {}
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//! ```
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//!
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//! ## Error handling
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//!
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//! ureq returns errors via `Result<T, ureq::Error>`. That includes I/O errors,
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//! protocol errors, and status code errors (when the server responded 4xx or
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//! 5xx)
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//!
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//! ```rust
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//! use ureq::Error;
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//!
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//! # fn req() {
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//! match ureq::get("http://mypage.example.com/").call() {
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//! Ok(response) => { /* it worked */},
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//! Err(Error::Status(code, response)) => {
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//! /* the server returned an unexpected status
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//! code (such as 400, 500 etc) */
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//! }
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//! Err(_) => { /* some kind of io/transport error */ }
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//! }
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//! # }
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//! # fn main() {}
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//! ```
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//!
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//! More details on the [Error] type.
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//!
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//! ## Features
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//!
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//! To enable a minimal dependency tree, some features are off by default.
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//! You can control them when including ureq as a dependency.
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//!
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//! `ureq = { version = "*", features = ["json", "charset"] }`
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//!
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//! * `tls` enables https. This is enabled by default.
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//! * `cookies` enables cookies.
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//! * `json` enables [Response::into_json()] and [Request::send_json()] via serde_json.
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//! * `charset` enables interpreting the charset part of the Content-Type header
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//! (e.g. `Content-Type: text/plain; charset=iso-8859-1`). Without this, the
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//! library defaults to Rust's built in `utf-8`.
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//! * `socks-proxy` enables proxy config using the `socks://` and `socks5://` prefix.
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//!
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//! # Plain requests
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//!
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//! Most standard methods (GET, POST, PUT etc), are supported as functions from the
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//! top of the library ([get()], [post()], [put()], etc).
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//!
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//! These top level http method functions create a [Request] instance
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//! which follows a build pattern. The builders are finished using:
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//!
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//! * [`.call()`][Request::call()] without a request body.
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//! * [`.send()`][Request::send()] with a request body as [Read][std::io::Read] (chunked encoding support for non-known sized readers).
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//! * [`.send_string()`][Request::send_string()] body as string.
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//! * [`.send_bytes()`][Request::send_bytes()] body as bytes.
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//! * [`.send_form()`][Request::send_form()] key-value pairs as application/x-www-form-urlencoded.
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//!
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//! # JSON
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//!
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//! By enabling the `ureq = { version = "*", features = ["json"] }` feature,
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//! the library supports serde json.
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//!
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//! * [`request.send_json()`][Request::send_json()] send body as serde json.
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//! * [`response.into_json()`][Response::into_json()] transform response to json.
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//!
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//! # Content-Length and Transfer-Encoding
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//!
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//! The library will send a Content-Length header on requests with bodies of
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//! known size, in other words, those sent with
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//! [`.send_string()`][Request::send_string()],
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//! [`.send_bytes()`][Request::send_bytes()],
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//! [`.send_form()`][Request::send_form()], or
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//! [`.send_json()`][Request::send_json()]. If you send a
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//! request body with [`.send()`][Request::send()],
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//! which takes a [Read][std::io::Read] of unknown size, ureq will send Transfer-Encoding:
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//! chunked, and encode the body accordingly. Bodyless requests
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//! (GETs and HEADs) are sent with [`.call()`][Request::call()]
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//! and ureq adds neither a Content-Length nor a Transfer-Encoding header.
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//!
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//! If you set your own Content-Length or Transfer-Encoding header before
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//! sending the body, ureq will respect that header by not overriding it,
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//! and by encoding the body or not, as indicated by the headers you set.
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//!
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//! ```
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//! let resp = ureq::post("http://my-server.com/ingest")
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//! .set("Transfer-Encoding", "chunked")
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//! .send_string("Hello world");
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//! ```
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//!
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//! # Character encoding
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//!
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//! By enabling the `ureq = { version = "*", features = ["charset"] }` feature,
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//! the library supports sending/receiving other character sets than `utf-8`.
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//!
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//! For [`response.into_string()`][Response::into_string()] we read the
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//! header `Content-Type: text/plain; charset=iso-8859-1` and if it contains a charset
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//! specification, we try to decode the body using that encoding. In the absence of, or failing
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//! to interpret the charset, we fall back on `utf-8`.
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//!
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//! Similarly when using [`request.send_string()`][Request::send_string()],
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//! we first check if the user has set a `; charset=<whatwg charset>` and attempt
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//! to encode the request body using that.
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//!
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//!
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//! # Proxying
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//!
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//! ureq supports two kinds of proxies, HTTP [`CONNECT`] and [`SOCKS5`], the former is
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//! always available while the latter must be enabled using the feature
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//! `ureq = { version = "*", features = ["socks-proxy"] }`.
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//!
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//! Proxies settings are configured on an [Agent] (using [AgentBuilder]). All request sent
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//! through the agent will be proxied.
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//!
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//! ## Example using HTTP CONNECT
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//!
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//! ```rust
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//! fn proxy_example_1() -> std::result::Result<(), ureq::Error> {
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//! // Configure an http connect proxy. Notice we could have used
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//! // the http:// prefix here (it's optional).
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//! let proxy = ureq::Proxy::new("user:password@cool.proxy:9090")?;
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//! let agent = ureq::AgentBuilder::new()
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//! .proxy(proxy)
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//! .build();
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//!
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//! // This is proxied.
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//! let resp = agent.get("http://cool.server").call()?;
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//! Ok(())
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//! }
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//! # fn main() {}
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//! ```
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//!
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//! ## Example using SOCKS5
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//!
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//! ```rust
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//! # #[cfg(feature = "socks-proxy")]
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//! fn proxy_example_2() -> std::result::Result<(), ureq::Error> {
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//! // Configure a SOCKS proxy.
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//! let proxy = ureq::Proxy::new("socks5://user:password@cool.proxy:9090")?;
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//! let agent = ureq::AgentBuilder::new()
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//! .proxy(proxy)
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//! .build();
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//!
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//! // This is proxied.
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//! let resp = agent.get("http://cool.server").call()?;
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//! Ok(())
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//! }
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//! # fn main() {}
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//! ```
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//!
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//! # Blocking I/O for simplicity
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//!
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//! Ureq uses blocking I/O rather than Rust's newer [asynchronous (async) I/O][async]. Async I/O
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//! allows serving many concurrent requests without high costs in memory and OS threads. But
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//! it comes at a cost in complexity. Async programs need to pull in a runtime (usually
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//! [async-std] or [tokio]). They also need async variants of any method that might block, and of
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//! [any method that might call another method that might block][what-color]. That means async
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//! programs usually have a lot of dependencies - which adds to compile times, and increases
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//! risk.
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//!
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//! The costs of async are worth paying, if you're writing an HTTP server that must serve
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//! many many clients with minimal overhead. However, for HTTP _clients_, we believe that the
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//! cost is usually not worth paying. The low-cost alternative to async I/O is blocking I/O,
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//! which has a different price: it requires an OS thread per concurrent request. However,
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//! that price is usually not high: most HTTP clients make requests sequentially, or with
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//! low concurrency.
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//!
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//! That's why ureq uses blocking I/O and plans to stay that way. Other HTTP clients offer both
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//! an async API and a blocking API, but we want to offer a blocking API without pulling in all
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//! the dependencies required by an async API.
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//!
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//! [async]: https://rust-lang.github.io/async-book/01_getting_started/02_why_async.html
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//! [async-std]: https://github.com/async-rs/async-std#async-std
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//! [tokio]: https://github.com/tokio-rs/tokio#tokio
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//! [what-color]: https://journal.stuffwithstuff.com/2015/02/01/what-color-is-your-function/
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//! [`CONNECT`]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Methods/CONNECT
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//! [`SOCKS5`]: https://en.wikipedia.org/wiki/SOCKS#SOCKS5
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//!
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//! ------------------------------------------------------------------------------
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//!
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//! Ureq is inspired by other great HTTP clients like
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//! [superagent](http://visionmedia.github.io/superagent/) and
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//! [the fetch API](https://developer.mozilla.org/en-US/docs/Web/API/Fetch_API).
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//!
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//! If ureq is not what you're looking for, check out these other Rust HTTP clients:
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//! [surf](https://crates.io/crates/surf), [reqwest](https://crates.io/crates/reqwest),
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//! [isahc](https://crates.io/crates/isahc), [attohttpc](https://crates.io/crates/attohttpc),
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//! [actix-web](https://crates.io/crates/actix-web), and [hyper](https://crates.io/crates/hyper).
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//!
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mod agent;
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mod body;
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mod error;
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mod header;
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mod pool;
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mod proxy;
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mod request;
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mod resolve;
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mod response;
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mod stream;
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mod unit;
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#[cfg(feature = "cookies")]
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mod cookies;
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#[cfg(feature = "json")]
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pub use serde_json::json;
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use url::Url;
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#[cfg(test)]
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mod test;
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#[doc(hidden)]
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mod testserver;
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pub use crate::agent::Agent;
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pub use crate::agent::AgentBuilder;
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pub use crate::error::{Error, ErrorKind, OrAnyStatus, Transport};
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pub use crate::header::Header;
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pub use crate::proxy::Proxy;
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pub use crate::request::Request;
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pub use crate::resolve::Resolver;
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pub use crate::response::Response;
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// re-export
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#[cfg(feature = "cookies")]
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pub use cookie::Cookie;
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#[cfg(feature = "json")]
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pub use serde_json::{to_value as serde_to_value, Map as SerdeMap, Value as SerdeValue};
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use once_cell::sync::Lazy;
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use std::sync::atomic::{AtomicBool, Ordering};
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/// Creates an [AgentBuilder].
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pub fn builder() -> AgentBuilder {
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AgentBuilder::new()
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}
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// is_test returns false so long as it has only ever been called with false.
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// If it has ever been called with true, it will always return true after that.
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// This is a public but hidden function used to allow doctests to use the test_agent.
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// Note that we use this approach for doctests rather the #[cfg(test)], because
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// doctests are run against a copy of the crate build without cfg(test) set.
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// We also can't use #[cfg(doctest)] to do this, because cfg(doctest) is only set
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// when collecting doctests, not when building the crate.
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#[doc(hidden)]
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pub fn is_test(is: bool) -> bool {
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static IS_TEST: Lazy<AtomicBool> = Lazy::new(|| AtomicBool::new(false));
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if is {
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IS_TEST.store(true, Ordering::SeqCst);
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}
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let x = IS_TEST.load(Ordering::SeqCst);
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x
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}
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/// Agents are used to hold configuration and keep state between requests.
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pub fn agent() -> Agent {
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#[cfg(not(test))]
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if is_test(false) {
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testserver::test_agent()
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} else {
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AgentBuilder::new().build()
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}
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#[cfg(test)]
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testserver::test_agent()
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}
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/// Make a request with the HTTP verb as a parameter.
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///
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/// This allows making requests with verbs that don't have a dedicated
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/// method.
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///
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/// If you've got an already-parsed [Url], try [request_url][request_url].
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///
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/// ```
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/// # fn main() -> Result<(), ureq::Error> {
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/// # ureq::is_test(true);
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/// let resp: ureq::Response = ureq::request("OPTIONS", "http://example.com/")
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/// .call()?;
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/// # Ok(())
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/// # }
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/// ```
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pub fn request(method: &str, path: &str) -> Request {
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agent().request(method, path)
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}
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/// Make a request using an already-parsed [Url].
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///
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/// This is useful if you've got a parsed Url from some other source, or if
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/// you want to parse the URL and then modify it before making the request.
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/// If you'd just like to pass a String or a `&str`, try [request][request()].
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///
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/// ```
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/// # fn main() -> Result<(), ureq::Error> {
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/// # ureq::is_test(true);
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/// use url::Url;
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/// let agent = ureq::agent();
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///
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/// let mut url: Url = "http://example.com/some-page".parse().unwrap();
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/// url.set_path("/robots.txt");
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/// let resp: ureq::Response = ureq::request_url("GET", &url)
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/// .call()?;
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/// # Ok(())
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/// # }
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/// ```
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pub fn request_url(method: &str, url: &Url) -> Request {
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agent().request_url(method, url)
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}
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/// Make a GET request.
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pub fn get(path: &str) -> Request {
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request("GET", path)
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}
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/// Make a HEAD request.
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pub fn head(path: &str) -> Request {
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request("HEAD", path)
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}
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/// Make a POST request.
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pub fn post(path: &str) -> Request {
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request("POST", path)
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}
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/// Make a PUT request.
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pub fn put(path: &str) -> Request {
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request("PUT", path)
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}
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/// Make a DELETE request.
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pub fn delete(path: &str) -> Request {
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request("DELETE", path)
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn connect_http_google() {
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let agent = Agent::new();
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let resp = agent.get("http://www.google.com/").call().unwrap();
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assert_eq!(
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"text/html; charset=ISO-8859-1",
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resp.header("content-type").unwrap()
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);
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assert_eq!("text/html", resp.content_type());
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}
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#[test]
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#[cfg(feature = "tls")]
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fn connect_https_google() {
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let agent = Agent::new();
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let resp = agent.get("https://www.google.com/").call().unwrap();
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assert_eq!(
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"text/html; charset=ISO-8859-1",
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resp.header("content-type").unwrap()
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);
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assert_eq!("text/html", resp.content_type());
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}
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#[test]
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#[cfg(feature = "tls")]
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fn connect_https_invalid_name() {
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let result = get("https://example.com{REQUEST_URI}/").call();
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let e = ErrorKind::Dns;
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assert_eq!(result.unwrap_err().kind(), e);
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}
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}
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